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DX version now available
January 18, 2020
by
mikulas.florek
1
Since OpenGL drivers are famously buggy, I published DX version of the engine, there's still 1% missing though. What's more, the issues in OpenGL version caused by AMD driver bug was fixed too. I fina...
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How to create real-world terrains
June 17, 2017
by
mikulas.florek
3
First, we need to decide where we get the data (height maps and satellite maps) from. This part took most of the time I worked on this feature. After some extensive searching I chose: Terrain Tiles on...
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